![]() Please let me know what you think of it, and of course about any bugs or improvements!Įdit 1: Added “unlock” feature on interact key.Įdit 2: Clean-up & added plain-text rules to threadĮdit 3: Merged rules & cleaner code. Lúcio)Īdapt to the height of the players hero, aim down more when playing taller heroes (Hammond) To change target/unlock, stop firing, lose line of sight or press the interact key (defaults to F)Īdapt to the height of the enemy hero, aim down more on shorter heroes (e.g. ![]() Works with both tapping and holding the primary/secondary fire buttonĭoes not lock nor stay locked onto corpsesĭisplays the targeted heroes name at the top left Works with both primary and secondary fire Only locks onto targets when they’re visible (in line of sight) Aimbots have become increasingly prevalent in recent years as they offer three key components that appeal to gamers: speed, accuracy, and convenience. Workshop code (for importing the game settings): Y42NG An aimbot is a piece of software that allows players to automatically lock onto enemy targets with ease, giving them an unfair advantage over other combatants. Perhaps you people could help improve on it? I’d like to improve on it and make it more advanced. ![]() I spent some hours, learnt the basics of the workshop and created an aimbot.Įveryone joining the server has told me it is the best aimbot they’ve tried, so I thought I’d share it here.
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